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v1.2.0
v1.2.0
“MARKETPLACE UPDATE”
January 15, 2026
NEW
NEW FEATURES
Player Marketplace: trade weapons, components, and cosmetics with other players using in-game Galactic Credits
Marketplace Arena: 1v1 and 2v2 PvP battles where winners earn loot from the loser's staked inventory pool
Mobile platform support launched for iOS (iPhone 12+) and Android (Snapdragon 870+) with touch and controller input
20 new galaxies added (total: 50), including the Crimson Expanse, Frozen Drift, and Shattered Rim regions
Season 3 "Void Rising" launched with a 60-tier battle pass, new pilot skins, and exclusive Void-themed weapons
New enemy type: Void Reapers — elite interdimensional hunters with phasing abilities and energy drain attacks
Guild system: create or join guilds of up to 50 players, participate in guild challenges, and earn guild-exclusive rewards
New Forge recipes: 12 legendary weapon blueprints that combine components from multiple weapon categories
Spectator mode for ranked matches and Marketplace Arena battles
Cross-save now supported on iOS and Android via GDC Cloud account linking
Added replay system: save and share your best ranked matches and Survival Arena runs
New accessibility options: colorblind modes (protanopia, deuteranopia, tritanopia), subtitle scaling, and one-handed control presets
FIX
BUG FIXES
Fixed 31 reported crash scenarios across all platforms, with priority fixes for co-op session stability
Improved server stability for lobbies with 500+ concurrent players in populated regions
Fixed ranked matchmaking occasionally pairing players more than 3 tiers apart during off-peak hours
Fixed Weapon Forge UI becoming unresponsive after crafting 10+ items in a single session without closing the menu
Fixed Galaxy 35 "Frozen Abyss" environmental hazards not dealing damage to co-op clients (host-only bug)
Fixed Season 2 battle pass rewards not retroactively granting to players who purchased the pass after completing tiers
Fixed guild invites not appearing for players on Nintendo Switch when the notification queue exceeded 20 pending items
Fixed the ship hangar camera clipping through large hull configurations when rotating at certain angles
Fixed Survival Arena wave counter resetting to 0 after wave 255 due to an integer overflow
Fixed the "Galaxy Commander" ranked title not displaying correctly on the profile card for other players
PLATFORM
PERFORMANCE
Loading times reduced by approximately 25% across all platforms via a new asset streaming system
New texture streaming pipeline reduces VRAM usage by up to 18% on PC, allowing better performance on mid-range GPUs
Nintendo Switch: improved frame rate stability in Nebula Prime, now maintains 30fps in most 4-player scenarios
PlayStation 5: reduced DualSense haptic latency by 15ms for more responsive feedback
PC: added DLSS 3 and FSR 3 frame generation support for compatible hardware
All platforms: reduced network bandwidth usage by 20% through improved state synchronization compression
KNOWN ISSUES
KNOWN ISSUES
Marketplace transactions may experience delays of 30-60 seconds during peak server hours (weekday evenings, weekends)
Mobile: battery drain is higher than expected during extended Marketplace browsing sessions — optimization planned for v1.2.1
Rare visual artifact in Marketplace Arena where player outlines may flicker on certain Android devices
← Previous: v1.1.1
Next: v1.2.1 →
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